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Zagrash’s Fort on Level 78

As I have described in my dungeon arc every player hits a roadblock on level 78. So far you have been comfortably farming Fenrirson in Gioll’s Passage but at level 78 you find out that there is a new dungeon in Italy called Zagrash’s Fort. By that time the Fenrirson items will not satisfy you anymore so even better to try something new. A while ago Zagrash was the last boss in the game so they made him pretty hard. At level 80, just 2 levels after Zagrash’s Fort there is another dungeon in Africa - Fairground. However, he is even harder than Zagrash so you might want to stay in Italy for longer. The reality is that dungeons are hard and if you are a first timer you will probably be fighting lower dungeons than your level.

I created an alt recently and reached this point. Even as a heavily geared character I wasn’t able to kill Zagrash until level 80 and even at 80 I don’t kill him 100% of the time. I got messaged by ENIGMA from Server 28 UK who killed Zagrash a number of times at opening level 78, which is quite a feat of strength. Before the Charisma changes there was a tactic using 4× Hoplomachus mercenaries for their high Charisma so Zagrash would not double hit that often, but that no longer works to my knowledge.

Tips for Beating Zagrash

  • Use a Grandmaster / Elite Spear as Tank
  • Use your own dungeon character as Healer
  • Use 3× Samnits or Murmillos (or a combination) as Damage Dealers
  • Look for Gaius, Antonius, Lucius items in the Auction House
    • You can try for Ichorus too but don’t put too many of these on your mercs or their HP will get low
    • Don’t go below 3000–3500 HP on mercs
  • Strengthen your healer with good armor upgrades or constitution
    • On your mercs, don’t wear items that lower agility or charisma unless absolutely necessary
  • Try items with Dominance or Fire suffix for more HP
  • Make sure all gear on all characters is Conditioned
  • Make sure your weapons have 200+ damage
    • Make sure your damage dealer mercs are doing 400+ damage
  • Make sure your Samnits are the highest possible level for a level 78 character
    • Samnits should be level 88–91 with more than 280 Dexterity as base
  • Do not expect to defeat him 10 out of 10 tries in the beginning

ENIGMA’s Setup (Screenshots)

Your dungeon hero as healer

Healer

Elite Spear as Tank

Tank

Murmillo (Blue quality, really high dex)

Damage Dealer 1

Samnit 1

Damage Dealer 2

Samnit 2

Damage Dealer 3