Gladiatus Expeditions

Gladiatus Expeditions

Some facts about the expeditions:

  • An expedition consists of 4 opponents, the last one being the expedition boss. The boss can be distinguished by a special frame around his portrait
  • Usually 3rd opponent and boss are nearly unbeatable on the current level of the expedition
  • Expedition opponent will range in levels and will spawn randomly. For example, attacking Lynx can spawn him randomly from level 2-5. The stats and damage are directly linked to the level of the spawned opponent. If Lynx spawns level 2 it will have worse stats than if he spawned level 5
  • Rewards like GoldGold, HonourHonour and ExperienceExperience drop random from a certain range and are not dependent on the level of the opponent. Same for Armour. It is completely random but still within a certain range. Example: How much Gold/Honour/Expeirence an opponent can drop usually varies a lot from its minimum to a maximum. For reward drops + Armour, it doesn't matter if your opponent spawns the maximum level possible, it can still drop you Gold or Honour in the minimal range
  • 2nd opponent level range = From max lvl of 1st opponent To max lvl of 1st opponent +3. Example 1st opponent is level 8-9, this means that 2nd opponent will be 9-12 level in range
  • 3rd opponent level range = From -1 of 2nd opponent level To max lvl of 2nd opponent +3. Example 2nd opponent is level 9-12, this means that 3rd opponent will be 11-15 level in range
  • You can understand the above well if you examine the Expedition spreadsheets here - http://gladiatus.gamerz-bg.com/spreadsheets
  • Quality of Item drops is this: 1st, 2nd and 3rd opponent can drop from Green to Purple. Boss can drop minimal of Blue. This makes the bosses good for farming high quality drops like Orange. It is reported that monsters from Dragon Remains (Germania) can even drop Red quality items + Forging tools at extremely low chance. Event expedition monsters also seem to have a chance to drop forging tools, screenshot here.
  • The first expedition where you could find Orange in the past was Mine's (Germania) expedition boss - Tatzelwurm. Since latest patches people have observed some Orange drops on lower levels. Here is a screenshot of a purple drop from Bear in Grimwood
  • The base approximate % of item to drop in an expedition is 10%. It can be increased by variety of methods
  • The approximate % of quality drops from high level bosses is: Red - Unknown but has to be 1:10000 as there have only been several sightings. Orange - 1-3%, Purple - 8-10%, Blue - 85-90%
  • Expedition points are max 12, 24 with Centurion, 36 with Centurion + Blessing of Apollo, 48 with Centurion + Dis Pater Normal, 72 with Centurion + Dis Pater Normal + Blessing of Apollo
  • Activating Centurion grants an immediate boost of 12 Expedition and Dungeon points on what you currently have as well as increasing your max expedition points
  • Dis Pater Normal costume activation increases your current expedition points so make sure to spend them all before activating the costume. If this means activate it on the next day after a win in Underworld, that's fine
  • If your expedition points are on 0 and you haven't switched on Blessing of Apollo, by doing so you receive 12 points immediately and can continue playing. You can play switching between Blessing of Apollo and another Mercury's Blessings pact every 24 hours to receive extra expedition points
  • Expedition points regenerate like this: 1 hour 30 minutes for every point without anything. 45 minutes with Centurion and 15 minutes with Dis Pater normal costume

 

Choose a Country:

Italy

Minimum level: 1, Costs: 1.250 Gold

Home is where the heart is.

Expeditions from level 1-75

Italy expeditions

Africa

Minimum level: 20, Costs: 1250 Gold

Be one of the first gladiators and proclaim the glory of Rome.

Expeditions from level 20-95

Africa expeditions

Germania

Minimum level: 40, Costs: 3.000 Gold

Prove yourself against the mighty Germanic tribes.

Expeditions from level 40 - 130

Germania expeditions

Britannia

Minimum level: 120, Costs: 5.500 Gold

Subdue the British barbarians and prepare the land for the arrival of the Roman Empire.

Expeditions from level 120 - ∞

Britannia expeditions

Expeditions Sorted by Entry level

Link to the spreadsheet - here. Note that this excludes Britannia for now until i gather more information about the country

Country Expedition Entry Level Enemy Levels Dungeon Advanced Dungeon
Italy Grimwood 1 1-10 Gustavos Country House No
Italy Pirate Harbour 5 8-17 On the Run The Last Resort
Italy Misty Mountains 10 15-24 The Dragon Stronghold The True Owner
Italy Wolf Cave 15 22-31 The Cave of Dark intrigue Gioll Passage
Africa Voodoo Temple 20 30-38 Temple of Perdition No
Africa Bridge 25 35-43 Abducted Under a Blood-red Sky
Africa Blood Cave 30 40-48 Chamber of Pyro No
Africa Lost Harbour 35 45-53 Poisoned Country In the Heart of decay
Germania Cave Temple 40 50-58 Dark Catacombs No
Germania The green forest 45 55-63 With all its might Externsteine
Germania Cursed Village 50 60-68 Viking Camp No
Germania Death Hill 55 65-73 Mysterious Laboratory No
Italy Ancient Temple 60 70-78 Hidden Grave No
Italy Barbarian Village 65 75-83 In enemy hands Zagrashs Fort
Italy Bandit Camp 70 80-88 No No
Africa Umpokta Tribe 75 85-93 Fairground Sasama's Last Journey
Africa Caravan 80 90-97 No No
Africa Mesoai-Oasis 85 95-102 No No
Africa Cliff Jumper 90 100-107 No No
Germania Vandal Village 95 104-110 No No
Germania Mine 100 108-114 No No
Germania Teuton Camp 104 112-118 No No
Germania Koman Mountain 108 116-122 No No
Germania Dragon Remains 112 120-126 Late Revenge Alpha & Omega

Expeditions Sorted by Country

Country Expedition Entry Level Enemy Levels Dungeon Advanced Dungeon
Italy Grimwood 1 1-10 Gustavos Country House No
Italy Pirate Harbour 5 8-17 On the Run The Last Resort
Italy Misty Mountains 10 15-24 The Dragon Stronghold The True Owner
Italy Wolf Cave 15 22-31 The Cave of Dark intrigue Gioll Passage
Italy Ancient Temple 60 70-78 Hidden Grave No
Italy Barbarian Village 65 75-83 In enemy hands Zagrashs Fort
Italy Bandit Camp 70 80-88 No No
Africa Voodoo Temple 20 30-38 Temple of Perdition No
Africa Bridge 25 35-43 Abducted Under a Blood-red Sky
Africa Blood Cave 30 40-48 Chamber of Pyro No
Africa Lost Harbour 35 45-53 Poisoned Country In the Heart of decay
Africa Umpokta Tribe 75 85-93 Fairground Sasama's Last Journey
Africa Caravan 80 90-97 No No
Africa Mesoai-Oasis 85 95-102 No No
Africa Cliff Jumper 90 100-107 No No
Germania Cave Temple 40 50-58 Dark Catacombs No
Germania The green forest 45 55-63 With all its might Externsteine
Germania Cursed Village 50 60-68 Viking Camp No
Germania Death Hill 55 65-73 Mysterious Laboratory No
Germania Vandal Village 95 104-110 No No
Germania Mine 100 108-114 No No
Germania Teuton Camp 104 112-118 No No
Germania Koman Mountain 108 116-122 No No
Germania Dragon Remains 112 120-126 Late Revenge Alpha & Omega