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Gladiatus Expeditions

Expeditions are the most essential part of the game. Fighting in the expedition and trying to defeat and conquer the the boss is adventure of a lifetime.

Here we will be diving deep into the Expeditions, but if you want to learn about the Basics of Expeditions, you can use the below link:

Expedition Basics

Details about every expedition and the opponents in it you can find on this page so continue reading on

Expedition Facts

Some facts about the expeditions:

  • An expedition consists of 4 opponents, the last one being the expedition boss. The boss can be distinguished by a special frame around his portrait
  • Usually 3rd opponent and boss are nearly unbeatable on the current level of the expedition
  • Expedition opponent will range in levels and will spawn randomly. For example, attacking Lynx can spawn him randomly from level 2-5. The stats and damage are directly linked to the level of the spawned opponent. If Lynx spawns level 2 it will have worse stats than if he spawned level 5
  • Rewards like GoldGold, HonourHonour and ExperienceExperience drop random from a certain range and are not dependent on the level of the opponent. Same for Armour. It is completely random but still within a certain range. Example: How much Gold/Honour/Expeirence an opponent can drop usually varies a lot from its minimum to a maximum. For reward drops + Armour, it doesn't matter if your opponent spawns the maximum level possible, it can still drop you Gold or Honour in the minimal range
  • 2nd opponent level range = From max lvl of 1st opponent To max lvl of 1st opponent +3. Example 1st opponent is level 8-9, this means that 2nd opponent will be 9-12 level in range
  • 3rd opponent level range = From -1 of 2nd opponent level To max lvl of 2nd opponent +3. Example 2nd opponent is level 9-12, this means that 3rd opponent will be 11-15 level in range
  • Quality of Item drops is this: 1st, 2nd and 3rd opponent can drop from Green to Purple. Boss can drop minimal of Blue. This makes the bosses good for farming high quality drops like Orange. It is reported that monsters from Dragon Remains (Germania) can even drop Red quality items + Forging tools at extremely low chance
  • The first expedition where you could find Orange in the past was Mine's (Germania) expedition boss - Tatzelwurm. Since latest patches people have observed some Orange drops on lower levels. Here is a screenshot of a purple drop from Bear in Grimwood
  • The base approximate % of item to drop in an expedition is 10%. It can be increased by variety of methods
  • The approximate % of quality drops from high level bosses is: Red - Unknown but has to be 1:10000 as they are extremely rare. Orange - 1-3%, Purple - 8-10%, Blue - 85-90%
  • Expedition points are max 12, 24 with Centurion, 36 with Centurion + Blessing of Apollo, 48 with Centurion + Dis Pater Normal, 72 with Centurion + Dis Pater Normal + Blessing of Apollo
  • Activating Centurion grants an immediate boost of 12 Expedition and Dungeon points on what you currently have as well as increasing your max expedition points
  • Dis Pater Normal costume activation increases your current expedition points so make sure to spend them all before activating the costume. If this means activate it on the next day after a win in Underworld, that's fine
  • If your expedition points are on 0 and you haven't switched on Blessing of Apollo, by doing so you receive 12 points immediately and can continue playing. You can play switching between Blessing of Apollo and another Mercury's Blessings pact every 24 hours to receive extra expedition points
  • Expedition points regenerate like this: 1 hour 30 minutes for every point without anything. 45 minutes with Centurion and 15 minutes with Dis Pater normal costume

Choose a Country

Italy

Minimum level: 1, Costs: 1.250 Gold

Home is where the heart is.

Expeditions from level 1-75

Italy expeditions

Africa

Minimum level: 20, Costs: 1250 Gold

Be one of the first gladiators and proclaim the glory of Rome.

Expeditions from level 20-95

Africa expeditions

Germania

Minimum level: 40, Costs: 3.000 Gold

Prove yourself against the mighty Germanic tribes.

Expeditions from level 40 - 120

Germania expeditions

Britannia

Minimum level: 120, Costs: 5.500 Gold

Subdue the British barbarians and prepare the land for the arrival of the Roman Empire.

Expeditions from level 120 - 200

Britannia expeditions

Expeditions Sorted by Entry level

CountryExpeditionEntry LevelEnemy LevelsDungeonAdvanced Dungeon
ItalyGrimwood11–10Gustavos Country HouseNo
ItalyPirate Harbour58–17On the RunThe Last Resort
ItalyMisty Mountains1015–24The Dragon StrongholdThe True Owner
ItalyWolf Cave1522–31The Cave of Dark intrigueGioll Passage
AfricaVoodoo Temple2030–38Temple of PerditionNo
AfricaBridge2535–43AbductedUnder a Blood-red Sky
AfricaBlood Cave3040–48Chamber of PyroNo
AfricaLost Harbour3545–53Poisoned CountryIn the Heart of decay
GermaniaCave Temple4050–58Dark CatacombsNo
GermaniaThe green forest4555–63With all its mightExternsteine
GermaniaCursed Village5060–68Viking CampNo
GermaniaDeath Hill5565–73Mysterious LaboratoryNo
ItalyAncient Temple6070–78Hidden GraveNo
ItalyBarbarian Village6575–83In enemy handsZagrashs Fort
ItalyBandit Camp7080–88NoNo
AfricaUmpokta Tribe7585–93FairgroundSasama's Last Journey
AfricaCaravan8090–97NoNo
AfricaMesoai-Oasis8595–102NoNo
AfricaCliff Jumper90100–107NoNo
GermaniaVandal Village95104–110NoNo
GermaniaMine100108–114NoNo
GermaniaTeuton Camp104112–118NoNo
GermaniaKoman Mountain108116–122NoNo
GermaniaDragon Remains112120–126Late RevengeAlpha & Omega

Expeditions Sorted by Country

CountryExpeditionEntry LevelEnemy LevelsDungeonAdvanced Dungeon
ItalyGrimwood11–10Gustavos Country HouseNo
ItalyPirate Harbour58–17On the RunThe Last Resort
ItalyMisty Mountains1015–24The Dragon StrongholdThe True Owner
ItalyWolf Cave1522–31The Cave of Dark intrigueGioll Passage
ItalyAncient Temple6070–78Hidden GraveNo
ItalyBarbarian Village6575–83In enemy handsZagrashs Fort
ItalyBandit Camp7080–88NoNo
AfricaVoodoo Temple2030–38Temple of PerditionNo
AfricaBridge2535–43AbductedUnder a Blood-red Sky
AfricaBlood Cave3040–48Chamber of PyroNo
AfricaLost Harbour3545–53Poisoned CountryIn the Heart of decay
AfricaUmpokta Tribe7585–93FairgroundSasama's Last Journey
AfricaCaravan8090–97NoNo
AfricaMesoai-Oasis8595–102NoNo
AfricaCliff Jumper90100–107NoNo
GermaniaCave Temple4050–58Dark CatacombsNo
GermaniaThe green forest4555–63With all its mightExternsteine
GermaniaCursed Village5060–68Viking CampNo
GermaniaDeath Hill5565–73Mysterious LaboratoryNo
GermaniaVandal Village95104–110NoNo
GermaniaMine100108–114NoNo
GermaniaTeuton Camp104112–118NoNo
GermaniaKoman Mountain108116–122NoNo
GermaniaDragon Remains112120–126Late RevengeAlpha & Omega