Pacts - Premium Bonuses
Pacts is one of the most fundamental premium features of the game. Pacts can be purchased for Rubies or be won at the Divine Chest of Faith for free.
There are 4 categories of pacts. A Pact of each category costs 15
for 14 days or a token that drops from Divine Chest of Faith. You can switch from one pact to another within the same category but it has a 24 hour cooldown.
Description: You will become mightier than you ever dreamed of if you choose to make a pact with either the earthly or divine powers! But you will always have to keep in mind that you can only activate one pact from each category. We wouldn`t want the gods to argue about whose favourite you are; this would cause terrible chaos.
Blessing Pacts
Blessing pacts are mainly concerned with expeditions. There are 5 types of Blessing pacts. Each costs 15
for 14 days or 1x
(Blessing Symbol) won from Chest of Divine Fate.
Blessing from Apollo


This pact, when activated, will increase your Total expedition points from 12 to 18 (No Centurion) and from 24 to 36 (with Centurion). Also, it will not only raise the total expeditions but will recharge you 6 or 12 expedition points! This means that when you have 0, you might switch/purchase this pact to get extra points to play. This pact is affected by Dis Pater Normal costume too. With it, when your total expedition points are 48, with this pact, they will be 72!
Benefits:
- 10% chance of not using up an expedition point
- Increases maximum expeditions but also regenerates the same amount directly when activated:
- +6 with no Centurion
- +12 with Centurion
- +24 with Centurion + Dis Pater normal
Required level: 1
Blessing from Ceres


This pact, when activated, will increase your life points regeneration:

Required level: 1
Blessing of Venus


Increases your maximum charisma by X (based on level) (beyond the maximum stats).
Required level: 20
Mercury's Blessing


These are the bonuses in question:

It doesn't mean that you will get twice the
or
. It means that it will double the effect.
Example:
Analytical battle - Increases experience gain from this mob by 30%. It will become 60%. So if the mob gives you 10
experience, with Analytical Battle it will be 13
and with the pact - 16
.
Required level: 40
Blessing of Jupiter


This is which part is increased exactly:

If pact is activated - these will get from +1225 to 1838, so a bonus of 613 HP.
Required level: 60
Seal Pacts
Seal pacts are generally helping out with items. There are 5 types of Seal pacts. Each costs 15
for 14 days or 1x
won from Chest of Divine Fate.
Seal of Praetor


It increases the items that you can see in Market, Guild Market and Auction House (not wear) with 2 levels. In Market and Guild market this pact allows you to increase the items that you see from +9 above the character level to +11 with this pact. Auction house from +14 to +16.
Required level: 1
Seal of Patrician


This reduces in half all the vendor cooldowns from 24 hours (on regular servers) to 12 hours.
Required level: 1
Seal of Consulate


This is reducing/increasing the gold value of items sold to and from the vendors.
Required level: 20
Seal of Quaestor


Gold from any work that rewards gold is increased by 3% per hour.
Required level: 40
Seal of Aedil


Default Market longest period is 24h. This doubles it to 48 hours. Also reduces in half the Market fee which by default is 2, 3 and 4% of the price for 2h, 8h and 24h.
Required level: 60
Honours Pacts
Honours Pacts target combat capabilities of the character. There are 5 types of Honours pacts. Each costs 15
for 14 days or 1x
won from Chest of Divine Fate.
Honour of the Berserker


Increases pure damage of the character for 25% of the character level. Meaning that if you are for example Level 115, it will give you 29 damage.
Required level: 1
Honour of the Armourer


Increases dexterity based on the character level (beyond the maximum stats).
Required level: 1
Honour of the Veteran


It gives direct 10% crit chance to your character. If you are at the max 50%, it will become 60%. The best pact in this category.
Required level: 20
Honour of the Hero


Increases strength by X dependent on your character level (beyond the maximum stats). Knowing that 10 Strength is 1 damage, probably will always be weaker than Honour of the Berserker.
Required level: 40
Honour of the Destroyer


Interesting pact. Again, value is based on the character level. Might not be so significant on high levels when armors are 20000 armour+.
Required level: 60
Secret Knowledge Pacts
Secret knowledge pacts are really oriented around items and quests. There are 5 pacts in this category. Each costs 15
for 14 days or 1x
won from Chest of Divine Fate.
Secret Knowledge of the Ancients


This halves the quest cooldown from the default 30 minutes to 15 minutes. Interesting that with Wrath Mountain Scale Armour costume full set it becomes 6 minutes. Go read more on Costumes. Also reduces the default price to reduce cooldown on quests button from 3
or 3
to just 1.
Required level: 1
Secret Knowledge of the Beast Master


This increases your learning chance for expedition bonuses with 5% on top of what you currently have. If you are entering a new expedition, you might want to turn this on and when you don't need it switch to another pact when the 24 hour cooldown is over.

Required level: 1
Secret Knowledge of the Artefact Collector


Increases your overall chance to find an item with 15%. This is a really good pact.
Required level: 20
Secret Knowledge of the Assassins


This pact increases your agility by X based on the character level (beyond the maximum stats). Probably the best Secret Knowledge pact. 186 for example is on level 94. 282 on level 115.
Required level: 40
Secret Knowledge of the Immortals


This pact increases your constitution by X based on the character level (beyond the maximum stats). Of the Assassins seems to be a lot more reasonable.
Required level: 60