Germania Expeditions
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- Created: Saturday, 11 June 2016 13:17
- Written by Skarsburning
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Germania Expeditions
Germania expeditions are ranging from level 40 to the highest expeditions in the game. The German territory is for advanced level players and is home to the highest level expeditions in the game.
Expeditions Menu
- Cave Temple
- The green forest
- Cursed Village
- Death Hill
- Vandal Village
- Mine
- Teuton Camp
- Koman Mountain
- Dragon Remains
Cave Temple
The first expedition once you arrive in Germania is the Cave Temple.
1615-2307
4-5
162-257
------------------------------------
Strength: 90-91
Dexterity: 100-102
Agility: 140-142
Constitution: 90-91
Charisma: 140-142
Intelligence: 50-51
Armour: 5136-6203
1791-2725
5-6
175-280
------------------------------------
Strength: 112-118
Dexterity: 140-148
Agility: 232-245
Constitution: 89-94
Charisma: 89-94
Intelligence: 71-75
Armour: 5673-6598
Damage: 70-86/74-91
1898-3146
5-6
200-300
------------------------------------
Strength: 118-125
Dexterity: 162-171
Agility: 264-279
Constitution: 129-136
Charisma: 151-159
Intelligence: 75-79
Armour: 6448-8226
Damage: 74-91/79-96
2451-3510
6-8
217-323
------------------------------------
Strength: 168-174
Dexterity: 168-174
Agility: 294-304
Constitution: 235-243
Charisma: 274-284
Intelligence: 89-91
Armour: 8002-9412
Damage: 137-169/142-175
The green forest
The second expedition in Germania is the Green Forest.
Description
Whoever likes green and aromatic things will find that the green forest is the perfect place for them. The odour of Taraxacum officinale, Viola riviniana or Oxalis acetosella bewitch the senses and give all the horrors, that emanate from the forest, some comfort. Wolves and bears suddenly start walking up-right and killing wanderers. The same goes for the usually friendly wolf pack. Whoever ventures into the forest at night can usually find magic ingredients, but the risk of dying is just a bit too much for the average citizen. But who ever even listens to the opinion of an average citizen?
The Green Forest is a bit hard. No problem in beating the Giant Wild Boar but the rest was hard. Swamp Spirit is so hard that I never had the chance to see who the Expedition Boss is
2091-2924
5-6
215-302
------------------------------------
Strength: 121
Dexterity: 96
Agility: 134
Constitution: 132
Charisma: 115
Intelligence: 44
Armour: 4330-5183
Damage: 101-124
1911-3224
5-6
204-317
------------------------------------
Strength: 134-153
Dexterity: 112-118
Agility: 98-103
Constitution: 145-153
Charisma: 176-185
Intelligence: 78-82
Armour: 6285-7186
Damage: 86-105/90-111
2049-3225
5-6
210-330
------------------------------------
Strength: 104-111
Dexterity: 188-201
Agility: 365-390
Constitution: 81-86
Charisma: 243-260
Intelligence: 139-148
Armour: 1714-1936
Damage:133-164/143-175
2583-4173
6-8
211-334
------------------------------------
Strength: 256-264
Dexterity: 137-141
Agility: 277-286
Constitution: 146-151
Charisma: 106-110
Intelligence: 231-239
Armour: 5834-7152
Damage: 263-322/271-333
Cursed Village
The third expedition in Germania. Things are getting serious now.
Description
The fertile flora and fauna of the area attracts many tribes. That is why it is only a question of time before the Vandals will arrive as well. They are dreadful companions yet they brew heavenly beer and like to tell stories of their battles. While intoxicated they are very unpredictable and have a penchant for attacking strangers. Pray for a good moment should you have to stay with them for awhile.
2073-3063
5-7
217-342
------------------------------------
Strength: 108-109
Dexterity: 165-167
Agility: 231-234
Constitution: 108-109
Charisma: 168-170
Intelligence: 96-97
Armour: 3052-3700
Damage: 64-79/65-80
2266-3246
5-8
219-306
------------------------------------
Strength: 158-166
Dexterity: 167-176
Agility: 128-134
Constitution: 97-102
Charisma: 192-201
Intelligence: 97-102
Armour: 5622-7165
Damage: 112-138/118-145
2541-3940
6-8
260-369
------------------------------------
Strength: 189-201
Dexterity: 110-117
Agility: 132-140
Constitution: 163-174
Charisma: 286-304
Intelligence: 75-80
Armour: 5787-6754
Damage:174-185/185-227
2814-4632
7-9
239-402
------------------------------------
Strength: 158-163
Dexterity: 230-237
Agility: 415-428
Constitution: 198-204
Charisma: 369-380
Intelligence: 198-204
Armour: 7588-9116
Damage:142-174/146-179
Death Hill
The fourth expedition in Germania is Death Hill. Relatively easy expedition.
Description
The loss of the cave temple poses a considerable problem to the dwellers: Where to put the dead? Death Hill had for a long time been a perfect answer. Until the dead started rising and feeding off the carrion. Naturally this attracted allot of wild animals. Still many adventurers don`t let this story deter them from looting the riches found in the graves.
2443-3695
6-8
249-367
------------------------------------
Strength: 156-158
Dexterity: 81-82
Agility: 227-231
Constitution: 143-145
Charisma: 182-184
Intelligence: 65-66
Armour: 4135-5179
Damage: 100-122/101-124
2581-3696
6-8
264-385
------------------------------------
Strength: 211-220
Dexterity: 198-207
Agility: 300-313
Constitution: 79-82
Charisma: 161-169
Intelligence: 39-41
Armour: 5182-6603
Damage: 121-149/127-156
2458-4005
6-8
294-404
------------------------------------
Strength: 108-115
Dexterity: 221-234
Agility: 190-201
Constitution: 176-187
Charisma: 380-403
Intelligence: 231-244
Armour: 2391-3109
Damage: 104-128/110-136
3238-4553
7-9
267-418
------------------------------------
Strength: 113-115
Dexterity: 301-306
Agility: 497-504
Constitution: 85-86
Charisma: 497-504
Intelligence: 326-331
Armour: 7057-8034
Damage: 142-174/144-176
Vandal Village
The fifth expedition in Germania is Vandal Village. It is a high level expedition which means that you will visit it on your next return to Germania.
Description
The fertile flora and fauna of the area attracts many tribes. That is why it is only a question of time before the Vandals will arrive as well. They are dreadful companions yet they brew heavenly beer and like to tell stories of their battles. While intoxicated they are very unpredictable and have a penchant for attacking strangers. Pray for a good moment should you have to stay with them for awhile.
5336-7408
10-13
460-754
------------------------------------
Strength: 249-252
Dexterity: 234-236
Agility: 473-477
Constitution: 208-210
Charisma: 291-294
Intelligence: 124-126
Armour: 7483-9068
Damage: 192-235/194-238
5123-7679
9-13
469-758
------------------------------------
Strength: 252-256
Dexterity: 262-267
Agility: 257-262
Constitution: 252-256
Charisma: 514-524
Intelligence: 252-256
Armour: 6001-7342
Damage: 242-297/274-303
5078-7963
10-13
614-751
------------------------------------
Strength: 424-436
Dexterity: 397-408
Agility: 371-381
Constitution: 212-218
Charisma: 630-648
Intelligence: 148-152
Armour: 13741-16858
Damage:212-260/218-267
6209-9584
12-14
536-799
------------------------------------
Strength: 432-440
Dexterity: 459-467
Agility: 529-539
Constitution: 453-162
Charisma: 642-654
Intelligence: 280-286
Armour: 16338-19505
Damage: 282-347/287-353
Mine
The sixth expedition in Germania is the most pleasant one. Weak opponents, good treasures.
Description
The pride of this region is its pure ore, which is stored in the mine. But for a while now a wolf pack has been living inside the mine. Nobody knows why they are there!..The workers have already themselves for the new dangerous work situation. Every loss is painful, but the region cannot live without ore. Everyone who will help them will be celebrated like a Caesar!
4965-7865
10-13
519-801
------------------------------------
Strength: 216-218
Dexterity: 324-327
Agility: 453-457
Constitution: 302-305
Charisma: 340-343
Intelligence: 172-174
Armour: 7769-9320
Damage: 249-306/251-309
5579-8268
10-13
527-767
------------------------------------
Strength: 283-291
Dexterity: 463-476
Agility: 534-548
Constitution: 196-201
Charisma: 534-548
Intelligence: 174-179
Armour: 7804-9397
Damage:251-309/258-317
5741-8161
10-13
559-820
------------------------------------
Strength: 396-406
Dexterity: 165-169
Agility: 308-316
Constitution: 660-678
Charisma: 308-316
Intelligence: 44-45
Armour: 19750-24154
Damage:220-270/226-277
6288-10185
13-15
522-831
------------------------------------
Strength: 492-501
Dexterity: 280-285
Agility: 509-518
Constitution: 537-547
Charisma: 627-638
Intelligence: 246-250
Armour: 19717-24916
Damage: 327-402/333-409
Teuton Camp
The seventh expedition in Germania and quite a hard one.
Description
The Romans fear the aggressive and wild Teutons who live in this camp. They kill anyone and everyone who approaches. Apparently they even skin animals and humans! Beyond that they use the skin and fur to dress themselves. A respected citizen of Rome can hardly even imagine such a thing. The forest looks kindly upon the barbarians, even if it stinks like mead and decay around them. Only the bravest, or should we say those undaunted by death, go anywhere near to those savages.
5390-8293
10-13
541-816
------------------------------------
Strength: 291-293
Dexterity: 392-395
Agility: 548-553
Constitution: 268-271
Charisma: 352-355
Intelligence: 89-90
Armour: 7254-8860
Damage:258-317/261-320
5230-8193
11-15
514-950
------------------------------------
Strength: 342-348
Dexterity: 339-348
Agility: 474-487
Constitution: 339-348
Charisma: 593-609
Intelligence: 203-208
Armour: 7378-8878
Damage:226-277/232-285
5484-8918
11-13
556-846
------------------------------------
Strength: 342-351
Dexterity: 456-468
Agility: 798-819
Constitution: 273-280
Charisma: 758-778
Intelligence: 296-304
Armour: 8280-10113
Damage: 263-323/276-331
6504-10583
13-18
570-901
------------------------------------
Strength: 348-354
Dexterity: 667-678
Agility: 1136-1156
Constitution: 324-330
Charisma: 852-867
Intelligence: 394-401
Armour: 8321-10175
Damage: 393-482/399-490
Koman Mountain
The most amazing expedition in the game. Marvelous creatures.
Description
Majestically it stands there, the sacred Koman Mountain. Many mountaineers wish for nothing more than to climb this mountain. Unfortunately a lot of blood-thirsty animals living here have been responsible for converting the brave mountaineers into dead mountaineers. But of course something like that could never happen to a mighty Gladiator.
5988-8723
13
552-865
------------------------------------
Strength: 278-280
Dexterity: 522-526
Agility: 730-737
Constitution: 278-280
Charisma: 324-327
Intelligence: 116-117
Armour: 9927-12247
Damage: 267-328/270-331
6471-9012
13
604-906
------------------------------------
Strength: 304-312
Dexterity: 614-630
Agility: 655-672
Constitution: 234-240
Charisma: 532-546
Intelligence: 187-192
Armour: 9391-10957
Damage: 324-398/332-408
5761-8294
11-14
569-809
------------------------------------
Strength: 188-193
Dexterity: 590-605
Agility: 1032-1058
Constitution: 141-145
Charisma: 619-635
Intelligence: 283-290
Armour: 13581-16621
Damage:327-401/335-411
7001-11063
13-18
607-977
------------------------------------
Strength: 456-463
Dexterity: 480-488
Agility: 504-512
Constitution: 432-439
Charisma: 1092-1110
Intelligence: 480-488
Armour: 19467-24095
Damage:480-589/488-599
Dragon Remains
The last expedition in the game. Only for the best gladiators.
Description
Anyone can feel his skin crawl when they reach this place. Magic passes through the scattered dragon bones. But this amount of free magic can not go unnoticed and the creatures who hunger for this force are drawn to this place. They claim that space and have set watchmen to guard it. But with great power comes great madness and famine that now threatens to engulf everything.
5689-9465
11-14
570-922
------------------------------------
Dexterity: 360-363
Agility: 672-677
Constitution: 312-314
Charisma: 294-296
Intelligence: 48
Armour: 14290-17947
Damage: 351-430/354-434
Item level drop: 110-126
5737-9516
11-14
590-976
------------------------------------
Dexterity: 695-713
Agility: 1016-1041
Constitution: 121-124
Charisma: 762-781
Intelligence: 290-297
Armour: 2575-3244
Damage: 372-457/381-468
Item level drop: 111-129
5942-9838
11-14
474-947
------------------------------------
Dexterity: 640-656
Agility: 725-743
Constitution: 195-200
Charisma: 725-743
Intelligence: 414-444
Armour: 7784-9678
Damage: 469-576/481-590
Item level drop: 111-129
7403-11866
13-18
616-967
------------------------------------
Dexterity: 465-472
Agility: 651-661
Constitution: 372-378
Charisma: 1215-1234
Intelligence: 496-504
Armour: 19113-24127
Damage: 572-703/582-714
Item level drop: 113-135